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    Jonathan Hudgins

    Software Engineer at Hypnos Entertainment

    Jonathan Hudgins is a seasoned video game programmer with over 12 years of experience, specializing in graphics and data build pipelines.

    His expertise spans a variety of programming languages including C++, C#, Java, Python, C, PL/SQL, Perl, MFC, and STL, and he is proficient in development environments such as Windows, Linux, Android, Visual Studio, Eclipse, PS3, PS2, Xbox360, Xbox, Wii, and Gamecube.

    Jonathan's skill set includes 3D Graphics, Audio, Optimization, Data Management, GUI, and Error Handling, demonstrating his comprehensive understanding of game development concepts.

    He holds a Master's degree in Computer Science from Georgia Institute of Technology, with previous academic achievements in Mathematical Computational Sciences from Stanford University.

    Jonathan is fluent in German, adding a valuable international dimension to his expertise.

    Having worked as a Senior Software Engineer at Hypnos Entertainment, and holding previous positions at There, Inc. and Midway Games, Jonathan has proven his capability in delivering successful titles and contributing effectively to team projects.

    Jonathan Hudgins
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    Location

    Andover, Massachusetts, United States