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    John Scholes

    Concept Artist at High Scream

    Professional Background

    John Scholes is a highly skilled and accomplished Concept Artist based in the vibrant city of Bristol, UK. With an extensive background that blends artistic creativity with technical expertise, he has made a significant impact in the fields of character design for games and film. John has honed his skills through various professional roles and esteemed mentorships, contributing to a rich portfolio that showcases his innovative approach and unique artistic vision.

    Throughout his career, John has worked for several notable organizations in the entertainment industry. He is currently a Concept Artist at High Scream, where he brings characters and imaginative worlds to life, captivating audiences with his stunning visuals. Prior to this role, he showcased his talents as a Concept Artist at Eyespop, where he contributed to the development of various engaging projects that required a strong conceptual framework.

    John's career progression also includes significant positions such as Concept Artist and Illustrator at CMON Limited, a renowned company in the tabletop gaming industry. His role with CMON involved creating intricate designs for games and other multimedia projects, further establishing his reputation as a talented artist who can navigate the nuances of different artistic styles. John also held a position as a Concept Artist at BDA Entertainment Inc., where he engaged in the conceptualization of characters and settings in multimedia environments.

    In addition to his game design work, John served as a Medical Illustrator, effectively merging his artistic skills with the precise demands of medical representation. This unique role expanded his skill set and provided him with the versatility needed to adapt his artistic talents to a range of challenges.

    Education and Achievements

    John Scholes's educational background is just as impressive as his professional experience. He has invested time and effort into studying Character Design from some of the industry's leading mentors. His education commenced at Birmingham City University, where he earned a Bachelor's Degree in Visual Communication, achieving a commendable 2:1. This foundational education provided him with a comprehensive understanding of visual storytelling, design principles, and artistic creativity.

    Building on this foundation, John pursued further specialized training in character design through prestigious mentorship programs. He studied Character Design for Games at the Adrian Smith Mentorship at Phoenix Atelier, where he gleaned insights into the intricacies of game character creation. Additionally, John participated in the Anthony Jones Mentorship at Robot Pencil, focusing on the fundamentals of character design. Most recently, he studied with the notable artist Bjorn Hurri at CGMA 2D Academy, further refining his techniques in character design for both games and film.

    Achievements

    John Scholes has cultivated a diverse array of skills that have led to numerous accomplishments in the realm of concept art. His work is characterized by its creativity, attention to detail, and ability to evoke emotion through visual representation. He has garnered recognition for his ability to conceptualize characters that resonate with audiences and enhance storytelling within games and other media.

    Moreover, John's collaborative spirit and commitment to pushing the boundaries of design have contributed to successful projects across various platforms, ranging from video games to illustrations for tabletop RPGs. His artistic versatility and knack for producing high-quality concepts make him a sought-after talent in the competitive field of concept art.

    Whether working independently or as part of a dynamic team, John's passion for character design remains evident. He constantly challenges himself to explore and innovate, ensuring that each project is infused with originality and artistry.

    Tags

    concept artist

    character design

    Bristol

    game design

    illustration

    visual communication

    High Scream

    CMON Limited

    medical illustration

    Birmingham City University

    2021

    creative arts

    Related Questions

    How did John Scholes develop his expertise in character design for games and film?
    What are some of John Scholes's notable projects as a Concept Artist at High Scream?
    How has John Scholes's education at Birmingham City University influenced his career as a Concept Artist?
    What techniques does John Scholes utilize in his character design process?
    How has John Scholes's work in medical illustration informed his approach to concept art?
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    Location

    Bristol, England, United Kingdom