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    John Nesky

    Software Engineer at Google

    John Nesky is a Software Engineer at Google.2 He is known for his work in both the tech industry and game development. Nesky designed the player avatar control and dynamic camera control systems for the award-winning game Journey by thatgamecompany for PlayStation.14 He has shared his expertise in game design through a popular talk on designing camera systems in video games titled "50 Camera Mistakes".1

    Beyond his work at Google, Nesky is passionate about creating tools to empower creativity. He describes himself as someone who "makes tools to empower creativity by night".1 His GitHub profile shows that he has 6 public repositories, indicating his involvement in open-source projects.5

    Nesky's experience and skills have garnered attention in the gaming industry. He has been featured on platforms like Charitybuzz, where people can bid for a chance to have a private Zoom meeting with him to discuss game design.3

    With 165 connections on LinkedIn2, Nesky is well-connected in the professional tech community. His diverse background in both software engineering and game development makes him a unique professional in the tech industry.

    Related Questions

    What other projects has John Nesky worked on at Google?
    How did John Nesky contribute to the game Journey?
    What are some key lessons John Nesky shared about camera systems in video games?
    Can I find John Nesky's talks or presentations online?
    What tools does John Nesky create to empower creativity?
    John Nesky
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    Location

    Los Angeles, California