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    Joel Green

    Game Director and Audio Lead at Cloudhead Games

    Joel Green is the Audio Director at Massive Entertainment - A Ubisoft Studio, according to his LinkedIn profile.2 Previously, he worked at Cloudhead Games as the Audio Director and sole Audio Designer since the company's founding. In this role, he was responsible for all sound effects (SFX) and voice-over (VO) content creation and implementation.2

    Green has significant experience in the video game industry, particularly in audio design for virtual reality (VR) games. He worked on "The Gallery: Six Elements," an adventure game by Cloudhead Games.1 Green was also involved in collaborating with Valve on creating a demo for the HTC Vive VR headset.1

    His expertise extends to developing interaction systems for VR, focusing on translating real-world hand movements and interactions into the virtual environment.1 Green has been recognized for his contributions to motion control in VR gaming and has worked on innovative audio solutions for immersive experiences.1

    Highlights

    Jan 24 · designingsound.org
    Exclusive Interview with the Sound Design Team of “Mass Effect 2″

    Related Questions

    What inspired Joel Green to pursue a career in game development?
    How did the collaboration with Valve impact Cloudhead Games' projects?
    What are some unique challenges Joel Green faces as an audio director in VR games?
    How does the Lighthouse tracking system enhance VR experiences according to Joel Green?
    What future projects is Cloudhead Games working on with Joel Green at the helm?
    Joel Green
    Joel Green, photo 1
    Joel Green, photo 2
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    Location

    Ladysmith, British Columbia, Canada