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    Jeremiah Cauthorn

    Jeremiah Cauthorn is a skilled developer specializing in real-time graphics techniques and game engine technology. With a focus on enabling content creators, he excels in writing concise, efficient, and elegant code. At Xaviant, Jeremiah plays a key role in customizing and extending CryENGINE toolsets for projects like 'Lichdom: Battlemage.' Prior to that, at High Voltage Software, he contributed to the development of gameplay features for titles like 'The Conduit,' 'Conduit 2,' and the firefighter training simulator 'Flame-Sim.' Jeremiah boasts a wealth of experience in languages like C/C++, C#, Lua, HLSL, GLSL, and various toolkits including DirectX, OpenGL, and more. His proficiency extends to software like Microsoft Visual Studio, Autodesk Maya, and hardware like Xbox 360, PlayStation 2, and NVIDIA GPUs.

    Jeremiah Cauthorn
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    Location

    Austin, Texas