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Jeremiah Cauthorn
Jeremiah Cauthorn is a skilled developer specializing in real-time graphics techniques and game engine technology. With a focus on enabling content creators, he excels in writing concise, efficient, and elegant code. At Xaviant, Jeremiah plays a key role in customizing and extending CryENGINE toolsets for projects like 'Lichdom: Battlemage.' Prior to that, at High Voltage Software, he contributed to the development of gameplay features for titles like 'The Conduit,' 'Conduit 2,' and the firefighter training simulator 'Flame-Sim.' Jeremiah boasts a wealth of experience in languages like C/C++, C#, Lua, HLSL, GLSL, and various toolkits including DirectX, OpenGL, and more. His proficiency extends to software like Microsoft Visual Studio, Autodesk Maya, and hardware like Xbox 360, PlayStation 2, and NVIDIA GPUs.