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    Jeff Pyacek

    Software Engineer

    Jeff Pyacek is a seasoned professional with a strong background in UI and Gameplay design. He has held various engineering roles in renowned companies, including Blizzard Entertainment, Booyah, LinkedIn, LucasArts, and Electronic Arts. Jeff worked as a Senior Software Engineer I and Software Engineer at Blizzard Entertainment, Lead Gameplay Engineer at Booyah, Application Engineer at LinkedIn, Software Engineer at LucasArts, Associate Software Engineer at LucasArts, and Quality Assurance Tester at Electronic Arts.

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    Location

    San Francisco, California, United States