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    Jayna Pavlin

    Character Artist at Echtra Games

    Professional Background

    Jayna Pavlin is a highly accomplished professional 2D and 3D character artist with an impressive portfolio spanning many years and diverse areas of expertise within the video game and film industries. A character generalist with a keen eye for detail and creativity, Jayna has developed considerable skills in character modeling, texturing, rigging, and concept art. Her career features a collection of successfully shipped games and engaging projects that exemplify her talent and dedication to the field.

    Throughout her career, Jayna has served various roles in multiple production companies, showcasing her versatility and adaptability in a fast-paced industry. She has held significant positions at well-known companies, such as Gazillion Entertainment, where she contributed her expertise as a character artist, and Echtra Games, where she continues to hone her craft. Additionally, her previous experience as Course Director at Ex'pression College for Digital Arts and instructor at the Art Institute of San Francisco not only highlights her extensive knowledge base but also her commitment to nurturing the next generation of artists in the field.

    Education and Achievements

    Jayna Pavlin received her Master of Fine Arts (MFA) in Computer Animation from the renowned Miami International University of Art & Design. Her academic background is further solidified by a Bachelor of Fine Arts (BFA) in drawing from Arizona State University, where she cultivated her artistic skills. This blend of formal education and practical experience underpins her ability to create engaging and memorable character designs across various platforms.

    Jayna's professional journey has seen her deliver stunning visual contributions to an array of games, including "Marvel Heroes" (2016-2017), where she played a vital role as a character artist focused on character sculpting, modeling, texturing, and marketing art, as well as creating NPC concept art. Other notable projects include the wacky action game "Kitchen Rage" (2013), the strategic mobile title "Shapewords" (2012), and various sports games like "Nokia Pro Series Golf" (2008) and "Blazing Angels" (2008). Her contributions extend beyond gaming, as she also worked on animation for the thought-provoking film "What the Bleep Do We Know!? Down the Rabbit Hole" (2006).

    Notable Projects

    Jayna's diverse portfolio also includes several engaging illustrations for popular role-playing games, such as "The Dresden Files RPG," "Spirit of the Century," and "Firefly RPG," along with various content for d20 systems, further exemplifying her versatility and talent in character design and artistic direction.

    Skills and Software Proficiency

    As a character artist, Jayna Pavlin is proficient in an array of software tools essential for modern character art production, including Maya, Photoshop, ZBrush, 3D Coat, and Illustrator. She utilizes advanced programs like Marvelous Designer for fabric simulation and asset creation, while she remains skilled in texturing tools such as Substance Painter, Substance Designer, and Quixel, showcasing her in-depth understanding of the entire character creation pipeline.

    Jayna is also comfortable working with various game engines, including Unreal Development Kit (UDK) and Unity. This comprehensive skill set enables her to contribute effectively to projects, ensuring high-quality character designs that enhance the overall user experience in both games and animated films.

    Conclusion

    With a rich background in character art and a diverse portfolio that speaks to her talent and multifaceted skill set, Jayna Pavlin proves to be a significant asset to any team in the world of game development and animation. Her commitment to excellence, combined with years of experience across various platforms, positions her as a leader in the evolution of character artistry. Jayna is not only passionate about her work but also actively engaged in assisting others through her teaching and mentoring roles, helping to shape the future of character artistry in the entertainment industry.

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    Location

    Santa Monica, California, United States