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Guillaume Gris
Associate lead graphics programmer at Novaquark
Guillaume Gris is a driven 3D Computer Graphics software engineer with a solid mathematical and scientific foundation. He excels in shader and low-level programming languages including Modern C++, OpenGL, Direct3D, and Java. With extensive experience in 3D programming and algorithms, Gris is well-versed in geometry, shading, and various 3D technologies. His childhood hobby of creating 3D art further enhances his practical knowledge in the field. Gris holds a Master of Engineering degree with specializations in Image, Computer Vision, Machine Learning, Physics, and Mechanics from Ecole polytechnique, as well as in Human-Computer Interaction, 3D rendering, and network from Telecom ParisTech. Currently, he serves as an Associate Lead Graphics Programmer at Novaquark, having previously held roles as a Graphics Software Engineer and an Intern Engineer at Inria. Beyond his professional pursuits, Gris enjoys rock climbing and has a fondness for Japan.