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Fran Alonso
Modelling/Asset Artist at Framestore
Fran Alonso is a highly skilled 3D artist with a diverse background spanning over 8 years, specializing in both organic and hard surface asset creation. His expertise includes character and creature modeling for video games and films, hard-surface modeling of props, environments, and vehicles, texture painting, UV mapping, LookDev, human and creature anatomy, topology creation, digital sculpting, lighting and rendering, as well as traditional drawing and sculpting. Fran is proficient in a wide range of software such as 3dsmax, Maya, Zbrush, Marvelous Designer, World Machine, Mari, Photoshop, Substance Painter, Arnold, V-ray, Mental ray, Keyshot, Unity, Unreal Engine, Clarisse, and Nuke. Throughout his career, Fran has held various roles in renowned organizations like Framestore, Milk Visual Effects, The Third Floor Inc., Gameloft, Plasma Infografia SL, Many-Worlds S.L., La Casa Animada, ASA Communication Ltd. (UK), and Digital Furniture.
With a Bachelor's Degree in Fine Arts from Universidad Complutense de Madrid, Fran Alonso has established himself as a versatile and talented 3D artist with a strong foundation in artistic principles and techniques.