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    Felipe Adames

    Software Architect at Theorycraft Games

    Felipe Romero Adames is a highly experienced professional with a diverse background in the field of technology, gaming, and software development.

    He pursued his education at prestigious institutions such as Colegio Abraham Lincoln, Universidad de Bogota, Jorge Tadeo Lozano, and DigiPen Institute of Technology, where he specialized in areas like Cinematography, Film and Video Production, Real Time Interactive Simulation, Mathematics, and Physics.

    Felipe has held key positions in various well-known organizations, showcasing his expertise and leadership skills. He has served as a Software Architect at Theorycraft Games, Director of Technology at TiMi Studio J3 in Tencent, Principal Software Engineer at Riot Games focusing on VALORANT, Lead Engine Programmer at ArenaNet LLC, and played multiple roles including Co-Founder, Programmer, and Designer at PlayEveryWare Inc. He also worked as a Software Development Engineer at Microsoft.

    His vast experience and contributions in the gaming and technology sectors make him a valuable asset in the industry.

    Felipe's background reflects a strong foundation in software development, gaming technology, and creative design, making him a versatile professional with a broad skill set ready to tackle diverse challenges in the field.

    Felipe Adames
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    Location

    Redmond, Washington, United States