Suggestions
Felipe Bacim
UX Prototyping Engineer at Apple
Professional Background
Felipe Bacim is a distinguished PhD candidate in Computer Science with an impressive specialization in Virtual Reality (VR), Human Computer Interaction (HCI), and Computer Graphics, particularly with a focus on 3D interaction methodologies. With over a decade of adept experience in the tech field, Felipe has consistently demonstrated outstanding skills in the design and development of cutting-edge virtual systems and interfaces. His unique insights into the integration of human behavior with technological interfaces make him an invaluable asset to any research and development team.
Felipe’s career has been marked by fruitful collaborations with industry giants and academic institutions alike. Currently, he is on the brink of achieving his PhD from the esteemed Virginia Polytechnic Institute and State University, expected to graduate in the summer of 2015. His tenure as a UX Prototyping Engineer at Apple exemplifies his innovative approach toward user experience and system design, solidifying his role as a pioneer in VR and HCI technologies.
Education and Achievements
Felipe Bacim's educational journey has been nothing short of remarkable. He commenced his studies at Pontifícia Universidade Católica do Rio Grande do Sul, where he earned both his Bachelor's and Master's degrees in Computer Science. His solid academic foundation laid the groundwork for his advanced studies and research at Virginia Tech. The curriculum at Virginia Tech helped Felipe deepen his expertise in VR and HCI, equipping him with a skill set tailored for addressing complex challenges in the tech industry.
Aside from his studies, Felipe has garnered significant research experience through a series of graduate assistantships and internships. He was actively involved in the VR Knowledgebase project at Virginia Tech, aiding in the development of robust virtual environments for educational and training purposes. His role as a graduate research assistant for the DARPA Robotics Challenge allowed him to explore the intersections between robotics and human interaction, enhancing the usability and functionality of robotic systems.
Felipe's practical exposure extends to notable projects during his time at Protótipos 3D, where he worked as a Computer Graphics specialist consultant and lead developer for initiatives such as P3Dental. His contributions here not only showcase his technical proficiency but also his ability to lead teams toward successful project fruition.
Achievements
Felipe Bacim's career and academic accomplishments are a testament to his dedication and passion for computer science. His research efforts consistently focus on enhancing user interaction through virtual environments, enabling more intuitive and engaging user experiences. Beyond his technical skills, Felipe is noted for his collaborative spirit and ability to bridge the gap between complex technologies and user-friendly applications.
In his role as a visiting scholar at Virginia Tech, Felipe contributed to academic discourse surrounding VR and HCI, helping to inspire the next generation of technologists. Additionally, his early experiences at INPAR as a Medical Imaging Software Developer and as an undergraduate research assistant at PUCRS have provided him with a broad scope of technical expertise that spans various applications of computer science.
As he approaches graduation, Felipe is now seeking full-time employment opportunities that will allow him to leverage his extensive background in research and development within innovative tech environments. His wealth of experience and comprehensive skill set place him at the forefront of candidates seeking roles in the dynamic fields of VR and HCI, and he looks forward to contributing his knowledge to transformative projects that improve how humans interact with technology.