Geoffrey Goeres-Hill
Geoffrey Goeres-Hill
Geoffrey Goeres-Hill has an impressive 6+ years of experience as a professional game programmer and software engineer with a passion for programming, game development, and video games. He holds an Associate's degree in Computer Science from Irvine Valley College and a Unity Certified Developer certification from Udemy Academy.
Geoffrey has worked across various roles, including his current role as Project Manager at AiR Everywhere, formerly Senior Unity Software Engineer, and Owner - Principal Game Programmer at DARKMATT3R STUDIOS. He has also worked as an Indie Game Developer, Lead Unity Software Engineer, Director of Operations, Director of Systems Development, IT Systems Administrator, shift lead barista, warehouse clerk, Geographic Information Systems Analyst, and Owner - Principal Graphic Designer.
Geoffrey's skills include Unity Gameplay Programming and Development, Virtual Reality and Augmented Reality, Artificial Intelligence, Navigation, and Pathfinding, Player Input Controls, User Interface, and Audio Programming, Cinematics, Graphics, Lighting, and Rendering, Core Engine, Systems, and Tools, Debugging, Profiling, and Performance Optimization, Visual Studio, Amazon Web Services, and GIT Source Control.
In addition, Geoffrey prides himself on being an extremely motivated problem solver with a helpful attitude, and his professional experience goes beyond his technical skills—whether working in management or customer service, Geoffrey always prioritizes professionalism, teamwork, and client satisfaction.