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Emil Lindfors
3D/VFX Generalist - Developer
Emil Lindfors is a talented 3D/VFX Generalist and Software Developer with a strong technical and artistic background in Computer Graphics and Visual Effects.
His expertise includes software development, rendering technology, shaders (realtime & offline), optimization, UI/UX design, visual effects, compositing, 3D modeling, animation, camera technology, and image editing.
Emil graduated as a Game Artist from The Game Assembly and is currently pursuing Computer Science studies at Aalto University.
His professional experience includes working as a Freelance Visual Generalist, AV Assistant at Aalto Studios, and various roles at Cocoa, Aalto University School of Science and Technology, Futuremark, and Verkkokauppa.com Oyj.