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Belinda Garcia

Narrative Designer and Writer for AAA and Indie Games
Oakland, California, United States
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This public profile is provided courtesy of Clay. All information found here is in the public domain.
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Belinda Garcia

Narrative Designer and Writer for AAA and Indie Games
Oakland, California, United States
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Belinda Garcia is a multi-talented professional with an impressive variety of experience in the gaming industry, including being a Game Writer/Narrative Designer at Crystal Dynamics and having previously held roles as Associate Narrative Designer and Public Relations Specialist at Ubisoft, as well as Narrative Designer at Sledgehammer Games. She is also an accomplished filmmaker and screenwriter, having studied Filmmaking at the New York Film Academy and Writing for Film, Television and Digital Media at the Academy of Art University. Additionally, Belinda is an experienced editor, having been Editor In Chief at FilmEra, and a prolific writer, having contributed to publications ranging from Geeks Of Color to DBLTAP Esports. Belinda has also gained experience in hospitality and retail, having previously worked at Barnes & Noble and Eureka! Restaurant Group, and as a Model/Impact at Abercrombie & Fitch. In her various roles, Belinda has honed her skills in writing, narrative design, editing, public relations, and events management.

This public profile is provided courtesy of Clay. All information found here is in the public domain.