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Drew Clowery
Software Engineer II at Intercept Games
Professional Background
Drew Clowery is a highly accomplished computer game designer and developer with a well-established career specializing in online games. With a unique blend of creativity and technical proficiency, Drew brings extensive knowledge in the development of Massively Multiplayer Online Games (MMOG) and a decade-spanning experience in both AAA titles and casual flash-based gaming. Known for a strong focus on rapid prototyping and iterative development methodologies, he has consistently contributed to the creation of immersive and engaging gaming experiences.
Throughout his career, Drew has held various pivotal roles, showcasing his expertise and versatility in the gaming industry. From working as a Software Engineer II at Intercept Games to his earlier positions as a Game Programmer at Stoic and WildTangent, Drew has honed his skills in game systems design and programming. His ability to adapt and evolve within different teams is evident in his previous work, where he has successfully developed systems for compelling games in challenging environments.
Education and Achievements
Drew Clowery earned his Bachelor of Science degree in Game Design and Development from Full Sail University, where he acquired a robust foundational knowledge of game design principles and techniques. His education provided him with the tools required to thrive in a fast-paced and ever-evolving industry, equipping him with skills in programming languages such as C++, C#, and Flash.
One of Drew's notable achievements is his role as Lead Game Designer at Flying Lab Software, where he was instrumental in overseeing the design and development of various game systems. This position allowed him to utilize his extensive experience and apply his knowledge to create engaging gameplay that resonates with players. Prior to this, he served as a Software Engineer at the same company, where he initially refined his skills before stepping into a leadership role.
Moreover, Drew's contributions at Trion World Network and Doubledown Interactive further solidified his reputation within the gaming community. Having designed and developed intricate game mechanics, he has demonstrated a commitment to fostering innovation in game design. His familiarity with data-driven design principles has enabled him to create dynamic game experiences that are both fun and functional.
Key Specialties
Drew Clowery specializes in key areas within game design that drive both creativity and technical accuracy. His proficiency in various programming languages, including C++, C#, Flash, and Actionscript, empowers him to tackle complex programming challenges while delivering high-quality game systems.
With a strong foundation in game systems design, Drew leverages his knowledge of game engines such as Unity and Unreal Engine 4.0 to create visually stunning and interactive experiences. His adeptness at rapid prototyping means he can quickly turn concepts into playable demos, which is an invaluable asset in today’s competitive gaming landscape. Furthermore, his deep understanding of iterative development allows for constant refinement and enhancement of gameplay mechanics, ensuring that player experiences are continually optimized.
Contributions and Legacy
Drew's journey in the gaming industry has not only been marked by his technical expertise but also by his leadership and mentoring abilities. While at Mythic Entertainment, where he started as a Customer Service Representative, Drew's passion for game design and development drove him to learn and eventually transition into programming roles within the company. His diverse experience has led him to recognize the importance of player feedback, which is a critical factor in designing successful games.
As Drew continues his career, he remains dedicated to pushing the boundaries of game design, contributing to projects that not only entertain but also inspire gamers worldwide. With a track record of collaboration and innovation, Drew Clowery stands out as a prominent figure in the video game development community.