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Doug Hill
Lead Systems Designer at Digimancy Entertainment
Greetings! I am Doug Hill, a Game Designer and Producer with 36 commercially shipped titles, serving as Lead or Principal Game Designer on 16 of them. My game design philosophy focuses on engaging players, fostering emotional investment, and providing a rich elder game experience.
Some of my notable accomplishments include working on titles like Adhara, Pirates of the Caribbean: Isles of War, Armies of Magic, and Battle Pirates. I specialized in areas such as prototype development, MMORTS, simulation with combat, and game balancing.
My skills range from Economy Design & Balance, C# Programming & Unity Development, to Project Management, Combat Systems Design, Narrative Design & Writing, Aesthetic Design & UI Wire-Framing, and First User Experience Design. I excel in cross-team communication, analytical thinking, and managing complex spreadsheets.