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Apel Keshishian

Technical Artist at Scopely
Altadena, California
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Apel Keshishian

Technical Artist at Scopely
Altadena, California
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Apel Keshishian is a seasoned technical artist with expertise in game development and design, particularly in iOS and Android platforms. He earned a degree in Game Art and Design from the Art Institute of California-Los Angeles. Apel has worked in various organizations over the years, including Scopely, PierPlay, and Fishermen Labs, to name a few. He specializes in particle systems, in-game cutscenes, asset management, mobile game pipeline design, performance optimization and other skills pertinent to game development. Moreover, Apel is well-versed in several software programs such as Unity, Maya, Max, Photoshop, Substance Designer, and Substance Painter. Advocating for himself as a professional technical artist, he has founded a company, Premium Polygons, and co-founded the Random Pixel Games.

This public profile is provided courtesy of Clay. All information found here is in the public domain.
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