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Dave Boydell
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Dave Boydell is an accomplished entertainment industry artist with a diverse background, specializing in 3D art, character design, and creation.
With years of experience in the games industry, Corporate Graphic Design, Concept Design for Movies, Children's Book Illustration, and Figurine Sculpting, Dave is a versatile artist with a passion for creativity.
Proficient in a range of professional software including Autodesk Maya, Autodesk 3DSMax, Pixologic ZBrush, Unity3D Pro Game Engine, Adobe Illustrator, and Adobe Photoshop, Dave has a strong technical skill set to bring his artistic visions to life.
His portfolio includes a variety of projects for reputable studios and clients such as Armoured Syndicate Table Top Games, FutureWorks Media School, Collect And Display Designer Toys, EON Reality, and Emirates.
Dave has contributed to titles like La Fleur Du Mal (Working Title) for iOS, Ion for Android and iOS, Primal Rumble for Facebook, Android, and iOS, Tales Of Avalandia: Escape From Castle Dread for Facebook, Castle Jump for Android, and Soulkeeper for PC.
He holds a Bachelor's degree in Digital Art For Computer Games with 1st Class Honors from Glyndwr University, showcasing his academic excellence in the field.
Dave has held various roles in different organizations, including Module Leader for 3D Game Art, Animation, 3D for Games Design, and Sculpting at Futureworks School of Media.
His past experiences include Contract 3D Modelling for Games and Animation Tutor & Lecturer, Creative Lead, Senior Lead Artist, Lead Graphic Artist, Miniature Sculpture, and Freelance Illustrator, demonstrating his adaptability and expertise across different roles within the industry.
Overall, Dave Boydell is a skilled professional with a wealth of experience in the entertainment industry, with a strong focus on 3D art, character design, and creating immersive visual experiences.