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    Dan Whitton

    Senior 3D Artist at Roblox

    Dan Whitton is a seasoned professional with a diverse background in animation, specializing in traditional and computer animation. He holds a degree in Animation from Collins College. Dan has held various senior positions in renowned organizations, showcasing his expertise and skills in 3D artistry and character design.

    Currently, Dan Whitton serves as a Senior 3D Artist at Roblox, contributing to the dynamic virtual world through his creative talents. Prior to his current role, he has held significant positions such as Senior Character Artist at Loom.ai, Senior Facial Blendshape Character Artist at Telltale Games, and Senior Character Artist focusing on facial expressions at Hangar 13.

    Dan's career has been marked by his visionary contributions to teams and projects, evident through his roles as a Face Team Senior Character Technical Director, Face Pipeline and Facial Expression Sculptor, and CG Generalist in various settings including Hangar 13 Studios, freelance projects, and production companies like ShadeMaker Productions, Inc. and Kerner Optical, LLC.

    His range of experience extends to roles such as Model Maker, Production Assistant, and Miniature Fabrication expert, signifying his versatility and adaptability within the animation and art industry. Dan Whitton's background also includes a stint at Image Movers Digital, where he honed his skills in the art department and contributed to the production process.

    Overall, Dan Whitton exemplifies a dedicated professional with a passion for animation, blending traditional artistry with cutting-edge technology to create captivating visuals and innovative character designs. His career journey reflects a commitment to excellence and a continuous pursuit of artistic growth and development.

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    Location

    San Francisco Bay Area