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    Claire Samuels

    Senior software engineer in games on mobile, VR, web, and more!

    Claire Samuels is a Senior Software Engineer at Jam City, specializing in game development for virtual reality (VR) and mobile platforms. She has a strong background in software engineering with a focus on game development across various platforms including mobile, VR, and web.1

    Claire's educational background includes:

    • Dev Bootcamp
    • BFA in Animation (2D) from the School of Visual Arts
    • Studio Art studies at Brandeis University
    • Attended Stuyvesant High School

    Her professional experience is extensive and includes roles such as:

    • Senior Software Engineer at Jam City (current position)
    • Engineer - Games at BigBox VR
    • Engineer - Games at Meta
    • Software Engineer at Dots
    • Software Engineer at Viacom
    • Associate Software Engineer at Viacom
    • Freelance Frontend Developer
    • Retail Associate at BookOff USA
    • Animation intern at Frederator Studios and Flickerlab
    • Freelance Japanese to English translator
    • Subtitle technician at Central Park Media

    Claire is known for her expertise in performance optimization and maintaining clean, efficient code. Outside of her professional work, she enjoys creating comics as a hobby.

    Related Questions

    What are some of Claire Samuels' notable projects at Jam City?
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    What are Claire Samuels' main responsibilities as a Senior Software Engineer at Jam City?
    Can you share more about Claire Samuels' experience at BigBox VR and Meta?
    What hobbies or interests does Claire Samuels have outside of her professional work?
    Claire Samuels
    Claire Samuels, photo 1
    Claire Samuels, photo 2
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    Location

    New York, New York, United States