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Caro Murphy
Associate Professor
Caroline Murphy, also known as Caro, is an experienced designer, producer, and community organizer based in Boston, MA. With an extensive background in interactive experience design, Caro has a diverse and successful career in various organizations and projects.
Caro's professional journey includes serving as the Immersive Experience Director for Disney's Star Wars: Galactic Starcruiser, and currently, they hold the position of Visiting Associate Professor at Northeastern University. They are also actively involved in Playable Theatre, a nonprofit dedicated to promoting interdisciplinary creators in interactive live performance art, where they serve as Co-Executive Director.
In addition to their roles at Playable Theatre, Caro is the Executive Creative Director of Incantrix Productions, where they craft independent interactive experiences on a global scale, collaborating with writers and designers worldwide. Caro has a strong educational background, having taught at prestigious institutions such as Harvard and MIT, as well as at smaller arts organizations focusing on underserved children.
Caro is deeply passionate about fostering creativity and innovation within the gaming industry, evident through their ten-year leadership at BostonFIG, the world's largest independent games festival. Their expertise spans multiple fields, with a solid foundation in education, technology, marketing, and product management, gained through their academic pursuits at Babson College, Barnard College, and Bryn Mawr College.
Throughout their career, Caro has held various leadership positions in organizations such as Growth Street Consulting, Cybereason, and Intrepid Pursuits, LLC, showcasing their versatile skill set in strategy, marketing, business development, and product management. They have also contributed to the gaming community through roles at Kinvey, Fire Hose Games, and Capcom, addressing areas like product marketing, game design, and community leadership.
Caro's involvement in Boston's indie game scene is significant, highlighted by their roles as Executive Director and Co-Founder of the Boston Festival of Indie Games. They have a rich history of engaging with diverse projects and organizations, demonstrating a commitment to driving innovation and creativity across various sectors.