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    Bruce Lan

    Senior Level Designer, Indie Game Dev | Ex-Activision Blizzard King, Ex-Zynga

    Bruce Lan is an accomplished Game Designer with more than ten years of experience, specializing in a wide range of game design aspects such as rapid prototyping, closed combat PvP level design, PvE open-world design, GaaS engagement features, and meta system design across various platforms including PC, console, and mobile.

    His key strengths lie in rapid prototyping and scripting using Unreal Blueprint and Unity C#, employing an analytical and rational design methodology, and excelling in level design and engagement feature design.

    Bruce has contributed to notable PC/Console titles like Midnight Ghost Hunt available on PC Steam & Epic Games Store and Wulverblade across platforms such as PS4, Steam, XBOX & Nintendo Switch.

    In the mobile gaming sector, he has worked on renowned titles like Candy Crush Saga and Disney Dream Treats.

    His educational background includes a Master of Fine Arts (MFA) in Game Design from New York University's Game Center, Tisch School of the Arts, and a Bachelor of Science in Interactive Media Design with a concentration in Information Communication from Yuan-Ze University.

    Bruce Lan has garnered valuable professional experience having held roles such as Senior Gameplay & Level Designer at EB Studio, Level Designer at Noid, Level Designer at Activision Blizzard King, Game Designer at Zynga, Gameplay & Level Designer at Darkwind Media, Game Designer at Gamania Digital Entertainment, and as a Programmer Intern at IGS (International Games System).

    Bruce Lan
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