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    Brian Bruning 🔜 XDS Summit (Vancouver)

    Developer Account Manager at Havok (Microsoft)

    Brian Bruning is a seasoned professional in the gaming industry, currently serving as the Developer Account Manager at Havok, a division of Microsoft.12 He joined the Havok team at Microsoft in January 2023 after spending eight productive years at Intel.2

    Career Background

    With over 25 years of experience in the games industry, Bruning has built a strong reputation for supporting and engaging developers.5 His role at Havok involves helping developers create their best content and reach their audience through leading industries.1

    Expertise and Focus

    Bruning's work centers on:

    • Creative marketing for game developers
    • Technology enablement in the gaming sector
    • Supporting developers in creating amazing experiences5

    Previous Experience

    Before joining Havok, Brian Bruning had a significant tenure at Intel Corporation, where he worked for eight years.23 This background in a major tech company has likely contributed to his comprehensive understanding of the industry.

    Professional Network

    As a Developer Account Manager, Bruning is part of a team at Havok that includes other professionals such as software engineers and fellow account managers.4 His LinkedIn profile, under the username "bbruning," serves as a platform for his professional networking and industry insights.1

    Brian Bruning's role at Havok (Microsoft) positions him as a key figure in facilitating the connection between game developers and cutting-edge technology, ultimately contributing to the creation of innovative gaming experiences.

    Related Questions

    What are Brian Bruning's main responsibilities at Havok?
    How did Brian Bruning transition from Intel to Havok?
    What specific industries does Brian Bruning support as a Developer Account Manager?
    What are some notable projects Brian Bruning has worked on at Havok?
    How has Brian Bruning's career evolved over the past 25 years in the games industry?