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Brendan Keough

2D Game Artist
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Brendan Keough is a highly skilled 2D Production/Concept artist and Illustrator with a passion for designing characters, environments, UI, and particle effects for games on iOS, Android Platforms, as well as for Print/Tabletop. He holds a Bachelor's of Fine Arts in Illustration from Syracuse University. Brendan's specialties include Character and Environment Design, Texture creation, and Illustration. He currently serves as a Senior Artist at WB Games Boston.

Brendan has a rich professional background, having previously worked as a 2D Artist for Mobile Games at WB Games Boston, as well as undertaking freelance roles at various renowned organizations. Some of his prior engagements include working as a Freelance 2D Artist at Grubbsie Dev, Razeware LLC, and Luminous Arts. Additionally, he has held positions such as 2D Production/Concept Artist at Venan Entertainment, Concept Artist at TheEyesofMara.com, and Freelance Illustrator at Fantasy Flight Games, among others.

Throughout his career, Brendan Keough has been involved in the creation of captivating game art, showcasing his expertise in character and environment design, texture creation, and illustration. His creative contributions have been significant in the gaming industry, particularly within the realm of mobile games. Brendan's passion for game development and artistic expression shines through his diverse portfolio of work.

With a solid educational foundation from Syracuse University and a wealth of experience working for reputable organizations, Brendan Keough continues to make a mark in the field of game art and illustration. His dedication to crafting visually stunning and immersive game experiences underscores his commitment to excellence and innovation in the industry.

This public profile is provided courtesy of Clay. All information found here is in the public domain.