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Bradley Friedman
Creative, Technologist, Media and Entertainment. Software Developer, Manager, VFX Supervisor.
Bradley Friedman is a professional with a diverse background in themed entertainment, AR/VR development, pipeline development, and creative development.
Having worked with notable figures like Tony Stark, Terrence Malick, and Kermit the Frog, Bradley has a strong foundation in the industry.
He has transitioned from traditional Hollywood VFX to focus on virtual production and holds a keen interest in cutting-edge technologies like Unreal Engine development and AR/VR/MR/XR.
Bradley is a solo entrepreneur who remains open to intriguing career opportunities and new ventures.
His expertise is recognized in top film sequence lists, and he actively engages in teaching, ranging from university lectures to educating children in game development.
With a profound passion for theme parks and special venues, Bradley explores the convergence of VR and traditional narrative storytelling.
His technical proficiency spans Unity and Unreal engines, with recent deep involvement in Unreal C++ development.
Bradley's insatiable appetite for learning encompasses various software, APIs, and programming languages, positioning him as a quick adapter to new technologies.
He advocates for unionization in the Visual Effects industry and holds degrees in Digital Imaging & Design as well as Film Production from New York University.
Throughout his career, Bradley has held positions in organizations like FIE LLC, Method Studios, Cottonwood Pictures, Pixel Liberation Front, and The Jim Henson Company.