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Blake Manzo
Design Leadership @ PlayStation
Blake Manzo is a design leader currently serving as the Senior Design Manager for Monetization at PlayStation.1 He has been in this role since August 2022, based in San Francisco, California.1 In his current position, Blake leads the monetization design group and manages the store monetization team of product designers, enabling over 100 million monthly players to discover, acquire, and expand the games they love.1
Career Highlights
PlayStation: As part of his responsibilities at PlayStation, Blake also serves on the design leadership team for over 120 designers.1
Previous Experience: Before joining PlayStation, Blake held several notable positions:
- Senior Product Design Manager, Growth & Monetization at Picsart (January 2021 - June 2022)1
- Principal Product Designer, Growth at Picsart (August 2020 - January 2021)1
- Product Design Manager at Tellus (August 2017 - August 2020)1
Background and Expertise
Blake Manzo has a strong background in:
- Growth and monetization strategies
- Product-market fit
- Building and managing high-performing design teams
- User experience (UX) design
- Rebranding projects
He played a significant role in leading the product design team for Picsart's 2021 rebrand.2
Education
Blake holds a Bachelor's Degree in Interaction Design from Billy Blue College of Design, which he completed between 2014 and 2016.1
Blake Manzo's expertise in design leadership, particularly in growth and monetization, has been shaped by his experiences across various companies in the tech industry, culminating in his current role at PlayStation where he applies his skills to enhance the gaming experience for millions of users.