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    Bertrand Rémondin

    Product Owner - Polygonflow

    Bertrand Rémondin is a seasoned professional in the field of photogrammetry, boasting a wide array of experience in various renowned organizations across the gaming and technology industry.

    With a background that includes roles such as Product Owner at Polygonflow, Lead & Principal Artist at Unity Technologies, Senior Technical Artist at Ubisoft Montréal, and Technical Art Director at Bkom Studios, Bertrand has showcased his expertise and leadership in diverse capacities.

    His journey has seen him contribute as a Senior Technical Artist & Photogrammetry Guru at Beenox, Technical Artist at Beenox, Lead Artist at Novaquark, Shader-Texture & Technical Artist at Streum On Studio, Lead & Technical Artist at Indie, and 3D Level artist at DONTNOD Entertainment, Ubisoft Paris Studio, and Electronic Arts.

    Bertrand Rémondin's experience also extends to freelance work at La Maison des Artistes, beta testing at ELEPHORM DVD FORMATIONS, and roles in 3D animation and modeling at FRANCE TELEVISION GROUP - XD PRODUCTIONS, showcasing his versatility and dedication to the craft.

    His expertise as a Photogrammetry Guru has been a cornerstone of his career, underpinning his technical proficiency and creative vision in the fields of art, technology, and game development.

    Bertrand Rémondin
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    Location

    Stockholm Metropolitan Area