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Ben Board
Business Development Manager at Epic Games
Professional Background
Ben Board is a highly skilled professional with a rich background in the video game industry, possessing over two decades of experience since his entry into the field in 1997. Currently, he serves as the Business Development Manager at Epic Games, where he focuses on building solid relationships with professional game developers across Europe. His role revolves around leveraging cutting-edge technologies like the Unreal Engine to understand and fulfill the diverse needs of developers, guiding them through opportunities in development, licensing, marketing, investment, and publishing. Ben's expertise in building these relationships has made him a vital asset in the gaming community, significantly impacting the way companies utilize Epic's vast array of tools and technologies.
Ben’s career is decorated with significant milestones including his leadership in the design, development, and live operations of the acclaimed free-to-play mobile racing game 'Race Kings'. This game achieved notable success, receiving prominent banner placement on the iOS App Store not only in the United States and the United Kingdom but also in over 100 countries worldwide, illustrating his ability to create games that resonate with audiences globally. Before this, he played an instrumental role in the development of 'CSR Racing', a game that flourished as a free-to-play phenomenon. Ben managed the conversion of CSR Racing into an ongoing service with a focus on long-term profitability, utilizing competitive analysis, metrics, game mechanics refinement, and user interface design to optimize the player experience.
Prior to his significant contributions to mobile gaming, Ben spent four years at Microsoft. As a founding member of the Xbox European developer relations team, he expertly built and maintained a network of hundreds of Xbox developers throughout the region, fostering collaboration and innovation among the developers to ensure the growth and success of the Xbox platform. Before his time at Microsoft, he honed his skills as a programmer at Bullfrog Productions, where he significantly contributed to the development team that worked on legendary titles such as 'Fable' at Lionhead Studios, further showcasing his multifaceted expertise in programming and production.
Education and Achievements
Ben’s academic credentials are as impressive as his career achievements. He studied at the prestigious University of Cambridge, where he earned his MA and BA (Hons), laying a solid educational foundation that has supported his extensive career in the video game industry. His education has provided him not just with theoretical insights but has also equipped him with the critical thinking and problem-solving skills necessary to thrive in a competitive field.
In addition to his professional roles, Ben has engaged actively with the broader gaming community through various industry initiatives. He has participated in conference advisory boards, contributed to publications, and has been a keynote speaker at several conferences, sharing his extensive knowledge and experiences in game development and the intricacies of the gaming business model. His role as a career evangelist reflects his commitment to nurturing the next generation of game developers and industry professionals.
Ben’s dedication to shaping the game development landscape extends to his involvement with organizations such as STEMNET and the Creative Skillset council, where he contributes to initiatives designed to inspire and empower young talent in the technology and creative sectors. His participation in the BAFTA awards also underscores his standing in the industry, recognizing excellence in video game development and innovation.
Achievements
- Spearheaded the successful design and development of 'Race Kings', a free-to-play mobile racing game that gained international acclaim and substantial user engagement, evidenced by its prominent placement on the iOS App Store.
- Orchestrated the transition of 'CSR Racing' into a profitable ongoing service model, highlighting his ability to innovate and adapt in the fast-paced gaming industry.
- Played a vital role at Microsoft as a founding member of the Xbox European developer relations team, cultivating an extensive network of developers and enhancing collaboration within the Xbox ecosystem.
- Leveraged deep knowledge of mobile free-to-play gaming models, console development, and platform operations to drive successful game products and collaborations across the European developer community.
- Actively contributes to the gaming industry through advisory roles at conferences, publications, and by mentoring aspiring professionals, showcasing his commitment to fostering industry growth and talent development.