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Steven Schkolne

Consultant, Writer
Los Angeles, California, United States
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Steven Schkolne is a highly accomplished computer engineering and VR artist with a Ph.D. in Computer Science from Caltech. With over a decade of experience in the field, Steven has worked for companies such as BMW, Microsoft, and Disney, and as a professor at CalArts. His research in Human-Computer Interface has been highly regarded and has contributed to ACM CHI and SIGGRAPH. As a founding member of the NEEN group of artists, Steven's fine art has been shown globally, including at the Los Angeles County Museum of Art, Deitch Projects in New York, and the Centro Cultural Candido Mendes in Rio de Janeiro.

Steven has also established businesses such as Vain Media, where he created experiences on emerging social and mobile platforms for brands such as Coca-Cola, Target, and Mattel. In 2015, he founded 3dSunshine, a universal game modding tool that became a top-rated creative application on SteamVR.

Recently, Steven has shifted to consulting and is using his digital experience to help businesses tackle design and engineering challenges. His diverse experience in VR art and tech culture has made him a top writer on Medium in virtual reality and artificial intelligence.

This public profile is provided courtesy of Clay. All information found here is in the public domain.
This public profile is provided courtesy of Clay. All information found here is in the public domain.