Sam RaskiVancouver, British Columbia, Canada, Canada

Sam Raski is a highly skilled game designer and developer, with a proven ability to take full ownership of projects, and lead them from concept to completion- within tight deadlines. With his exceptional teamwork and communication skills, he's also a valuable asset in any collaborative project.

Sam's expertise boils down to his mastery of design theory, scripting, and effective documentation practices. He's highly experienced in strategy game systems designing and balancing, user interface/user experience (UI/UX) designing, and building/maintaining game documentation. He's also a proficient quest and encounter copywriter, has an excellent rapid prototyping skill, and is highly involved in conducting playtests, design iteration, among other technical skills.

Sam has over ten years of experience in object-oriented programming languages, mostly using AS3, and is highly conversant with Autodesk Maya, Adobe Photoshop, JSON, XML, JavaScript, Objective-C, HTML5, PHP, Git, Subversion, MonoDevelop, and Microsoft Visual Studio.

He studied BSC, Interactive Arts at Simon Fraser University, and has worked in several organizations, including Relic Entertainment as a Senior Designer, Co-Founder, and Creative Director at Crash Wave Games, Software Engineer at East Side Games, Freelance Developer at Overworld Labs, and Technical Service Representative at NCO Group.

Sam Raski is an all-around game development genius, with skills in design theory, scripting, and documentation that make him a one-stop-shop for game developing projects. He's well experienced in the use of various programming languages, such as AS3, C#, JSON, XML, and several design software such as Autodesk Maya, Adobe Photoshop. He's also an expert in UI/UX design, quest and encounter copywriting, and playtesting.

game designscriptingdocumentationstrategy gamesui/ux designquest writingprogrammingautodesk mayaadobe photoshopplaytesting
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