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    Aras Pranckevičius

    Rendering Plumber at Unity

    Aras Pranckevičius is a seasoned professional in the field of computer graphics, with a career spanning over two decades, primarily focused on realtime computer graphics. He has a passion for coding, which he has been cultivating since 1997 when he embarked on his journey in the tech industry.

    Aras Pranckevičius currently serves as a Rendering Plumber at Unity, a role where he leverages his expertise to contribute to the development of cutting-edge technologies in the realm of computer graphics. Prior to his current position, he held the title of Physics Programmer at Wireframe Dreams, where he worked on implementing physics simulations within software applications.

    Before his tenure at Unity and Wireframe Dreams, Aras Pranckevičius held several notable positions in esteemed organizations. He was a Senior Programmer at Alna, a Graphics Programmer at Microsoft, and engaged in Game, Graphics, and Tools Programming, as well as Research at Interamotion. These roles have equipped him with a diverse skill set and a comprehensive understanding of computer graphics technology.

    Aras Pranckevičius's professional journey has been marked by a consistent commitment to pushing the boundaries of what is possible in the realm of computer graphics. His wealth of experience and profound knowledge make him a valuable asset in the tech industry, particularly in the domain of realtime computer graphics.

    Aras Pranckevičius
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    Location

    Lithuania