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Annie Reid
Narrative Director at Massive Entertainment - A Ubisoft Studio
Annie Reid is a prominent Narrative Director at Massive Entertainment, a studio under Ubisoft. She has a rich background in storytelling, having previously worked as a teacher of fiction, a narrative consultant for films, and a writer of both films and fiction. Her expertise lies in worldbuilding for video games, where she emphasizes the importance of creating immersive and ethically responsible narratives.
Professional Background
- Current Role: As Narrative Director at Massive Entertainment, Reid leads a large narrative team focused on crafting engaging game worlds. She is currently involved in the development of the Avatar Project, which showcases her commitment to innovative storytelling in gaming.13
- Previous Experience: Reid has shipped multiple open-world action AAA video games as either a narrative director or lead writer. Her work spans various aspects of narrative design, underscoring her versatility in the industry.24
Philosophy on Worldbuilding
Reid advocates for ethical worldbuilding, arguing that game developers have a responsibility to create worlds that reflect real-life complexities without perpetuating harmful stereotypes or narratives. She believes that players, as active participants, deserve thoughtfully constructed environments that consider their lived experiences.1
Contributions and Recognition
Reid has been recognized for her contributions to the gaming industry, including speaking engagements where she shares insights on narrative design and ethical practices in storytelling. Her published works and accolades further establish her as a respected figure in both gaming and literary circles.15