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    Andrew Maximov

    CEO, Founder at Promethean AI

    Andrew Maximov is a prominent figure in the games industry with a background in art, technology, and entrepreneurship.

    As the former Technical Art Director for Sony Interactive, Andrew has driven cutting-edge art technology for major entertainment franchises globally.

    Recognized by Develop and Forbes magazine's 30 under 30, he is a versatile artist, programmer, consultant, and entrepreneur.

    Andrew's expertise spans art, technology, and production, teaching at various institutions worldwide including Los Angeles, San Francisco, Montreal, Tokyo, Seoul, Malta, Bulgaria, Poland, and Uganda.

    He has co-organized the Art Direction Summit at Game Developers Conference for 9 years and served on the jury of SIGGRAPH Realtime Live.

    Throughout his career, Andrew's primary focus has been democratizing the creative process, supporting artists, and fostering creativity in individuals.

    He holds a Master's Degree in Microelectronics from the National Research Engineer Physicist Institute.

    Andrew Maximov is the CEO and Founder of Promethean AI and has held various roles at organizations like Edge VR Studios, Naughty Dog, KIXEYE, Gameloft, and Wargaming.net.

    He has also been a consultant, guest speaker, instructor, writer, and moderator across multiple platforms within the gaming and art sectors.

    Highlights

    Naughty Dog's former tech art director discusses his Promethean AI technology designed to help build virtual worlds - Game World Observer
    Mar 29 · Gamasutra
    Former Naughty Dog tech art director details Promethean AI world-building technology - Gamasutra
    Andrew Maximov
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    Location

    Los Angeles, California, United States