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    Andrew Gresyk

    Lead Software Engineer (Remote) at The Multiplayer Guys

    Andrew Gresyk is a seasoned professional with a strong background in the gaming industry, having worked on popular titles such as Gears Tactics, Dirty Bomb, Sniper Elite IV, and more.

    He holds a Master's degree in Computer Science from Zaporizhzhya National Technical University, showcasing his strong educational foundation in the field.

    Andrew has held prominent roles in various organizations, including Lead Software Engineer and Senior Software Engineer at The Multiplayer Guys, Senior Programmer at PUBG Corporation, and Vice President/Senior Programmer at Goldman Sachs.

    His impressive work history also includes positions such as Senior Gameplay Programmer at Splash Damage, Senior Gameplay Programmer at Rebellion, Unity Programmer at Might and Delight AB, and Gameplay/Animation Programmer at DICE (EA Digital Illusions CE AB).

    Additionally, Andrew has served as a Gameplay Programmer at Massive Entertainment, Lead Programmer at Ubisoft Kiev, Senior Programmer at Ubisoft Kiev, and Technical Director at Nikitova LLC.

    His vast experience extends to roles such as Senior Lead Programmer, Lead Programmer, and Senior Software Engineer/Integration Engineer at various organizations, highlighting his diverse skill set and expertise in software development and game programming.

    Prior to his roles in the gaming industry, Andrew has also worked as a Software Engineer at Flextronics Design Ukraine, Softway, and Alarit, Inc., and as a Software Developer at Systema, showcasing his versatility and adaptability across different sectors.

    Andrew Gresyk's career journey is defined by a passion for creating immersive gaming experiences and pushing the boundaries of technology, making him a valuable asset in the software development and gaming domains.

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    Location

    Ukraine