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    Alice Ching

    Empowering creative folks ✨

    Alice Ching is a talented professional with a strong interest in computer graphics, particularly in the realms of video games and CGI for movies. She excels in working collaboratively with diverse teams comprising engineers, artists, and designers.

    Alice Ching's specialties include console game development, game engines, and pipeline tools. She has extensive experience in software development on both Windows (Visual Studio) and Mac OS X environments, utilizing languages such as C, C++, C#, VB.NET, Java, Python, OpenGL, and Cg.

    With a rich set of skills, Alice has proficiency in popular software tools like Photoshop, Painter, and ProTools. She is multilingual, being fluent in English, Cantonese, Mandarin, and having a working knowledge of Japanese. Additionally, she can read and write in Chinese and Japanese.

    In terms of education, Alice pursued a Master of Engineering in Computer Science at Cornell University, following her Bachelor of Science in Computer Science at Carnegie Mellon University. She also attended Diocesan Girls' School.

    Alice Ching has held several key roles in various organizations, including her current position as an Engineering Manager at Figma. Previously, she has worked as an Engineering Consultant at GLITCH, a Software Engineer at Figma, an Independent Contractor at Figma, a Lead Engineer at Funomena, a Software Engineer at Google, a Software Engineer at Sanzaru Games, Inc., a Software Engineer at Electronic Arts, an Intern Software Engineer at Terrasim, Inc., and an IT Specialist at Ferring Pharmaceuticals.

    Alice Ching
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    Location

    San Francisco Bay Area