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Thomas Sincich

Lead Character Artist
Salt Lake City, Utah, United States
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Thomas Sincich

Lead Character Artist
Salt Lake City, Utah, United States
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Thomas Sincich is a highly skilled and experienced character artist and illustrator with proficiency in various software, including Zbrush, Photoshop, Mari, Maya, and Unreal Engine. He has worked on numerous notable projects and titles, such as "Harry Potter Hogwarts Legacy," "Star Trek Online," "Dungeons and Dragons: NeverWinter," and "Cars 3" for various platforms. He specializes in organic and hard surface sculpting, realistic and stylized modeling, PBR, stylized, and realistic texturing. Moreover, he has expertise in team training and pipeline creation, conceptual design and illustration, miniature and toy sculpting for 3D printing, and much more. Thomas has held several leadership positions in organizations such as Red Games Co, WB Games / Avalanche, Perfect World Entertainment, and Pop Culture Collectibles Inc. He has a background in fine arts from Palomar College and Rancho Bernardo High School.

This public profile is provided courtesy of Clay. All information found here is in the public domain.
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