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Daniel Roy

Video Game Narrative Writer & Author
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This public profile is provided courtesy of Clay. All information found here is in the public domain.
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Daniel Roy

Video Game Narrative Writer & Author
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Daniel Roy, a seasoned video game writer and former senior producer for EA BioWare and Ubisoft's "Splinter Cell" series, brings an extensive background in video game development and creative writing to the table. With abundant experience in crafting immersive game experiences where story and gameplay amplify each other, Daniel has extensive game writing credits for "Troy: A Total War Saga," "Need For Speed Payback," and "Eon Altar." As a passionate student of game design theory, creative writing, and organizational efficiency, he has served as a freelance video game narrative writer and copywriter at One Blue Pixel, as well as narrative designer at Infinity Game Park, lead writer at Electronic Arts, narrative director at Nooby Island, writer at Ubisoft, and more. His education includes a B.Sc. and 12 credits towards an M.Sc. at Université de Montréal.

This public profile is provided courtesy of Clay. All information found here is in the public domain.