Adrian Martin
Adrian Martin
Adrian Martin, an experienced robotics engineer and software architect based in Toronto, has been passionate about the holistic approach to robotics hardware, software, and control. With a Ph.D. and MASc in Aerospace Engineering and a BASc in Mechanical Engineering, Adrian brings extensive knowledge in distributed algorithms and fault-tolerant systems. He has served as Engineering Manager and Engineering Lead at Kindred.ai, Software Architect at Uken Games, and Lecturer at the University of Toronto. Adrian has also volunteered as a Robotics Engineer at Robocation and worked as a Concept Designer and Programmer for WASD Gameworks, an Interface Designer and Programmer for One Laptop Per Child, a Teaching Assistant and Graduate Course Developer at the University of Toronto, and as an Interactivity Developer at Immersion Studios Inc.