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Jarrod Wall

Software Engineering Lead at Hyper Anna
Sydney, Australia
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This public profile is provided courtesy of Clay. All information found here is in the public domain.
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Jarrod Wall

Software Engineering Lead at Hyper Anna
Sydney, Australia
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Jarrod Wall is an adaptable polyglot software engineer, experienced in all facets of the Software Development Life Cycle. Wall's passion lies in developing high-performance real-time systems, automation, and clean code. He started his engineering career in the games industry, where he gained expertise in areas like networking and massively multiplayer online games (MMO), game engine development, cross-platform development, and build systems.

Wall is a technology and delivery leader and has experience working in various roles, including Software Engineering Lead, Senior Full Stack Engineer, and Senior Software Engineer at startups and renowned game development companies.

He is highly skilled in programming languages like C++, Scala, Typescript/Javascript, C#, Java, and bash. Wall is also proficient in technologies like React/Redux, Akka, Gradle, Unity3D, Android/iOS, Linux, MySQL/MongoDB, Cordova, Git, Perforce, Protobuf, and Vulkan Graphics.

Some of Wall's noteworthy side projects include his solo project Ichor - a real-time MMO RPG that received exceptional user praise, large scale MMO-RTS VEGA Conflict, and his cross-platform game engine built on top of the Marmalade SDK.

Wall is a Bachelor of Games Design graduate from Griffith University and holds a Diploma in Screen (Digital Animation) from TAFE NSW. He received his high school education at Helensvale High School.

This public profile is provided courtesy of Clay. All information found here is in the public domain.