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Vance Wallace

Software Engineer at ProtoGraphQL
Marina Del Rey, California, United States
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Vance Wallace is a dedicated software engineer with over 4 years of experience in developing full-stack web applications and stand-alone consumer products.

He is passionate about creating open-source developer tools and is an advocate for test-driven development methodologies.

Vance has recently gained recognition for his contribution to a GraphQL prototyping and visualization tool that has amassed over 200 Github stars.

As a prominent figure in the tech community, Vance has been a featured speaker at General Assembly Santa Monica, where he discussed Emerging Full-Stack Technologies, Agile Methodologies, and Technology in Gaming.

He holds a Master's degree in Entertainment Technology with a focus on Game Design from Carnegie Mellon University and a Bachelor's degree in Acting and Directing from the University of Maryland, College.

Vance Wallace has been associated with various organizations throughout his career, including roles such as Software Engineer at ProtoGraphQL, Founder at What Up Rep, Independent Game Developer at Glass and Water Games, Senior Product Manager at OmiseGO, Head of Product at Sweety High, and Game Designer at Electronic Arts, Tagged, Slide Inc, SGN, and Crystal Dynamics.

His diverse background also includes experiences in Quality Assurance at Rockstar Games, being a Tour Member at Olney Theatre, and working as an IT Troubleshooter at Howard University.

This public profile is provided courtesy of Clay. All information found here is in the public domain.