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Александр Лихварь
Art-craft. Artist, Animation Spine.
Александр Лихварь is a talented individual with a background in art and animation. He holds a medium specialized education as a artist-pedagogue and a higher specialized education as a monumental artist. He founded the 'Art-craft' studio of artistic decor from 2005 to 2010, where he led a team of 3 to 10 artists involved in interior decor, wall painting, sculpture, and portraiture.
With over a decade of experience in game development, Александр participated in various projects. In 2007, he contributed to the artwork of the browser game RomeWar. He later worked at 'Кефир!' studio from 2010 to 2012 as a concept artist on projects like 'Тюряга' and 'В окопе' and mobile app development. He also engaged in the European animation project 'Rebel's Daydream' and the adventure game 'Nautilos'. Additionally, he worked on the smartphone game 'Мир духов' and assisted in art direction for the indie projects 'Litle Diger' and 'Realm Protector'.
Александр's skills include interface design, prototyping, website development, mobile app design, character concept and animation, effects animation, along with a solid grasp of raster and vector 2D software. He excels in hand drawing and has a profound knowledge of human anatomy. In his free time, he explores Unity, ZBrush, and Maya, positioning himself as an animator artist in Spine and related programs.