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    Nicolas Bigot

    Architecte senior, Ingénieur développement

    Nicolas Bigot is a senior Python architect and software development engineer with a diverse background in IT, web development, multimedia, and video game development.

    With over 20 years of experience, Nicolas excels in animation, supervision, planning, designing, and programming.

    His educational journey includes studying Informatique de gestion at IUT du Havre for his DUT, Mathematics at Lycée Malherbe (Caen) for BAC S, and Informatique at Epita for his Ingénieur degree.

    Throughout his career, Nicolas has held various key positions at reputable organizations such as Sewan Groupe as a Developer SI, Marmiton.org as a Senior .NET Architect and Full Stack Developer, Wibilong as a Senior .NET Architect, and eSearchVision as a .NET Architect.

    His expertise also extends to the realm of video game development where he has worked as a Consultant for iPad games at WePad Games, Lead Developer on social games for Facebook at Kobojo, and Lead Developer on the City builder MMO, Cities XL, at Monte Cristo Multimédia.

    Nicolas has also served as a Software Development Engineer at Cegedim, ApportMedia, Fluxus, and Minisat, contributing his skills to the development of interactive television services and various other projects.

    His proficiency, combined with his extensive professional background, makes Nicolas Bigot a knowledgeable and accomplished individual in the field of software architecture and development.

    Nicolas Bigot
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    Location

    Greater Paris Metropolitan Region