Nicolas Hiernaux
Nicolas Hiernaux
Nicolas Hiernaux is an accomplished 3D artist with experience in vehicle and environment art for video games, architecture, and real-time content creation. Over the course of his career, he has contributed his talents to companies like DONTNOD Entertainment, Kylotonn Games, Ocelot Society, and Kraken Realtime, as well as completing freelance work for Mash Games, Eden Games, and Dovetail Games. As an intern at AMA Studios and a draftsman at Jaspers-Eyers Architects, he gained valuable experience in both the creative and technical aspects of 3D modeling and design. His skillset includes proficiency in software such as Autodesk Maya, Substance Painter, ZBrush, and Photoshop. Passionate about creating immersive digital worlds, Nicolas has proven himself to be a reliable and dedicated team player with a keen eye for detail.