Morgane Malville
Morgane Malville
Morgane Malville is a skilled 3D artist with a keen eye for detail and a strong foundation in traditional sculpture and anatomy. With a degree in Techniques Graphiques et Infographiques from Haute École Albert Jacquard and a qualification in traditional sculpture from the Université des Beaux-Arts de Namur, Malville has the training and expertise to bring complex digital models to life. She has honed her craft through work at well-known game studios like Eidos-Montréal and Ludia, where she created characters and textured assets for major game titles. Additionally, Malville is proficient with industry-standard software such as Zbrush, 3DS Max, Maya/C4D, Quixel Suite, 3D Coat, and Mudbox, among others. Her expertise includes modeling, sculpting, texturing, and interface design, making her a valuable asset in a variety of creative projects. Furthermore, she boasts of strong cultural knowledge, excellent oral and written communication skills, and talent in both digital and traditional art mediums.