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Morgane Malville

Character Artist 3D chez Eidos-Montréal
Montréal, Quebec, Canada
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Morgane Malville

Character Artist 3D chez Eidos-Montréal
Montréal, Quebec, Canada
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Morgane Malville is a skilled 3D artist with a keen eye for detail and a strong foundation in traditional sculpture and anatomy. With a degree in Techniques Graphiques et Infographiques from Haute École Albert Jacquard and a qualification in traditional sculpture from the Université des Beaux-Arts de Namur, Malville has the training and expertise to bring complex digital models to life. She has honed her craft through work at well-known game studios like Eidos-Montréal and Ludia, where she created characters and textured assets for major game titles. Additionally, Malville is proficient with industry-standard software such as Zbrush, 3DS Max, Maya/C4D, Quixel Suite, 3D Coat, and Mudbox, among others. Her expertise includes modeling, sculpting, texturing, and interface design, making her a valuable asset in a variety of creative projects. Furthermore, she boasts of strong cultural knowledge, excellent oral and written communication skills, and talent in both digital and traditional art mediums.

This public profile is provided courtesy of Clay. All information found here is in the public domain.
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